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Subject: Re: Bones!!!!!!
Date: Wed, 18 May 1994 00:13:04 -0700 (PDT)
From: "Randy R. Wall" <rrw@ecst.csuchico.edu>

> 
> Yeah, kinda.  Actually its more like "I want my cake, and eat it too."
> 
> And maybe there is a better way.  Thats why I asked about Lightwave.  They 
> have bones.  How about some of those high end SGI animation packages?  How
> does their interface work?
> 
> But maybe this is the only way.  Just asking.
> 
Well, I have used Kinimation with Wavefront, and it is farly dificult 
too, but then on the SGI its also truely asome as well. I haven't used it 
much but is fairly similar, the main differents is it a totally seprate 
program devoted to it, so it has quite a few more features. 

=RRW=




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