Subject: Re: Bones!!!!!! Date: Wed, 18 May 1994 00:13:04 -0700 (PDT) From: "Randy R. Wall" <rrw@ecst.csuchico.edu> > > Yeah, kinda. Actually its more like "I want my cake, and eat it too." > > And maybe there is a better way. Thats why I asked about Lightwave. They > have bones. How about some of those high end SGI animation packages? How > does their interface work? > > But maybe this is the only way. Just asking. > Well, I have used Kinimation with Wavefront, and it is farly dificult too, but then on the SGI its also truely asome as well. I haven't used it much but is fairly similar, the main differents is it a totally seprate program devoted to it, so it has quite a few more features. =RRW= -=> RETURN TO CONTENTS!<=-